|
||
---|---|---|
README.md | ||
autoexec.cfg | ||
demoman.cfg | ||
engineer.cfg | ||
game_overrides.cfg | ||
heavyweapons.cfg | ||
medic.cfg | ||
modules.cfg | ||
pyro.cfg | ||
scout.cfg | ||
sniper.cfg | ||
soldier.cfg | ||
spy.cfg |
README.md
Vapourium's tf/cfg/overrides
folder
Backup of my TF2 config, meant to be used with mastercomfig
List of files in tf/custom
Config
- Config framework
(comfig_*.vpk)
Animation Overhauls
- Kylul's Demoman Animation Pack
(anim_demoman.vpk)
- Kylul's Engineer Animation Pack
(anim_engineer.vpk)
- Kylul's Heavy Animation Pack
(anim_heavyweapons.vpk)
- Kylul's Medic Animation Pack
(anim_medic.vpk)
- Kylul's Pyro Animation Pack
(anim_pyro.vpk)
- Indigo's Animation Pack - Scout
(anim_scout.vpk)
- Kylul's Sniper Animation Pack
(anim_sniper.vpk)
- Kylul's Soldier Animation Pack
(anim_soldier.vpk)
- Kylul's Spy Animation pack
(anim_spy.vpk)
HUD
- FlawHUD
(flawhud/)
- Better Consistent and Missing Kill Icons
(misc_killicons.vpk)
Lightwarp
- Posterized Style Lightwarp
(lightwarp/)
Effects
- Altered Bullet Impact
(fx_bulletimpacts.vpk)
- Burning Materials Redux
(fx_burnmaterials.vpk)
- Altered Explosion and Building FX
(fx_explosions.vpk)
- Altered Fire FX
(fx_fire.vpk)
- Altered Healing FX
(fx_healing.vpk)
- Altered Jump Trails + Airblast Deflect
(fx_jumpdeflect.vpk)
- Altered Projectile Trails
(fx_projectiletrails.vpk)
Scripts
- Junior's loadouts script
(misc_loadouts.vpk)
Skins
- The Improved Specular Map & Team Color Pack
(improvedmaps/)
- Triple Barrel Loch-n-Load
(skin_lochnload.vpk)
- Nailless Conscientious Objector
(skin_objector.vpk)
- Pistol Enhancement Pack
(skin_pistolenhancement.vpk)
Sounds (personal/sound/)
UI (ui/)
Weapons (weapons/)
- Beggar's Bazooka
(doom_rocket_launcher.wav)
- Flare Gun
(flaregun_shoot.wav)
- Direct Hit
(rocket_directhit_shoot.wav)
- Rocket Launcher
(rocket_reload.wav, rocket_shoot.wav)
- Scattergun
(scatter_gun_reload.wav)
- Shotgun
(scatter_gun_reload.wav)
- Panic Attack
(tf2_backshot_shotty.wav)
- Machina
(sniper_railgun_*.wav)
Misc
- Bullet Impacts
(physics/)
- Fleshy Bullet Impacts
(player/*.wav)
- Footsteps
(player/footsteps/)
- Voices
(vo/)
- Flybys
(weapons/fx/)
- Explosions
(sound_explosions.vpk)